

I would also personally think that instead of a "normal" difficulty of easy normal and hard at the beginning of the game it would be a lot more interesting if you could instead toggle (your own movement speed, health, enemy projectile movement speed) similar to how Celeste does it in the Assist Mode, which makes it possible for less talented players to enjoy the game nevertheless. A few things that could make the game even better tough are first of all the collisions of the tile set which don't really work with the perspective of the game, you can't walk to the ledge of the island but just close enough so that your head is more or less to the border, which doesn't seem like a problem at the start but when you then get narrow passage ways with only more or less a few pixels of wiggle room you get to enter results in a experience which is pretty immersion breaking.Īlso I personally would love to see a Volume Slider for the sound, because sometimes the music was nearly silent and that's pretty sad especially when there is such amazing music to jam too. I must say the game has a lot of potential, I love the Undertale-esque Boss fights were you dodge bullet-hell style. So if you feel like it's too easy, there will be more.
Themes for color war full#
The full game will be much more difficult than this demo, as this is the intro section of the game.

There are weekly devlogs going on on the Plasma Studios youtube channel. This is a demo showing a small portion of the gameplay of Color War, there is going to be far more content in the full game. There is different modes for varying levels of difficulty, so if you just want some casual play there are options, as well as a very difficult mode for those seeking a challenge. You'll fight many different bosses while attempting to bring together the color shards. The game switches between a lively top-down overworld to a straight on bullet-hell boss rush type game. In the process, you'll make many friends and enemies. You play as a cat dude and fight your way through extremely difficult bullet hell style boss battles in an attempt to get back home and out of this strange world. And for some reason, it's your job to help fix it.

The shards of color found it's way into some lucky hands and color factions were formed. Long ago the rainbow relic was shattered, taking away all of the worlds colors with it.
